#pragma once
#include<iostream>
#include<vector>
#include<algorithm>
class Enemy
{
private:
	int value = 0;		
	
public:
	Enemy(int);
	int numOfEnemy ;
	int numOfEnemyTemp;
	std::vector<int> valueOfEnemy;
	void getValueOfEnemy();
	void sortingEnemy();
	void declar();
};



